Infinitee Designs 3D Digital Art & Web Design by Artist Ralph Hawke Manis Translate into German Translate into French Translate into Spanish Translate into Italian Translate into Portuguese Russian Chinese Japanese Korean Greek Dutch Infnitee Designs
 
Shipping | Returns     
Bookmark and Share
Infnitee Designs
Favorites Bookmark this site

Infinitee Designs 3D Studio Max Tutorials A-C Infinitee Designs
Infinitee Designs Infinitee Designs Infinitee Designs
Infinitee Designs

3D Studio Max Tutorials-3D Studio Max modeling & rendering tutorials, animation, tips, tricks, Websites, resources, plug-ins, models, meshes, textures, animation, education, lessons & training.

Autodesk Autodesk Maya
The Area

Infinitee Designs
Infinitee Designs Infinitee Designs Infinitee Designs

Infinitee Designs Infinitee Designs Infinitee Designs
Infinitee Designs

# | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

Infinitee Designs
Infinitee Designs Infinitee Designs Infinitee Designs

#
3D Grass
3D Grass
Tutorial on making realistic grass materials with 3D Studio Max.
A
Anisotropic Reflections
Anisotropic Reflections
As a more everyday practical definition, Anisotropic Reflections are just like regular reflections, except stretched or blurred based on the orientation of small grooves (bumps, fibers or scratches) that exist on a reflective surface. For example, take a look at this Brazil image (rendered with an alpha anisotropic shader.
Asteroild
Asteroild
This tutorial is designed for advanced 3dsmaxers, I plan to cover how to create an aseteroid in 3D studio max using only max's standard plugins. Essentially most of the work in creating the asteroid is done through three areas, particles, lighting and texturing.
All three of these areas are what make up the asteroids actual look and feel. Particles are what makes the actual form and shape plus motion, texturing makes the real look and shape of the asteroid, whereas lighting controls the real colouring of the particle system, although a lot of the colour can be portrayed through the diffuse channel in the material editor the colour is quite dull and lacks any real expression, the lighting really controls the look when it comes to lighting with the asteroid.
Audi
Audi
This tutorial is for 3D Studio Max 5 and for other versions, please see the Discreet Documentation. This tutorial is medium in difficulty. It took me about 100 hours to finish the car, and 100 more to write this tutorial. :)
B
Ball Rolling
Ball Rolling
This is a very simple tutorial describing how to animate a ball or a wheel rolling down an irregular path. It was devised by my in answer to a need for a car which could drive around corners but still have the wheels rotate accordingly. I assume you know a fair amount about MAX and won't bother explaining every little detail.
Basketball
Basketball
This tutorial will show you how to model a highly detailed basketball in 3D Studio Max using box modeling techniques. This tutorial is suitable for beginners but assume some basic knowledge.
Bluprint Setup
Blueprint Setup
This tutorial will teach you how to setup your scene with blueprints or images of whatever is you would like to model. Ideal for car, truck and vehicles that have blue prints available.
Body Modeling
Body Modeling
This article gives a basic overview of how to created a 3D anime character. It is loosely based off of a spline modeling tutorial from Hash Animation Master. While it utilizes 3D Studio MAX r2.5 as in the example here, the basic principles should be useful even if modeling with other packages, such as Lightwave's Metanurbs, or even splines in AM. Some sections of this article only give an overview, and show the basic low poly mesh. Is it assumed that the reader has or will have the basic 3D skills to create and model their own characters, using what is here as a guide.
Boolean Operations
Boolean Operations
Boolean compound objects. This assignment will introduce you to 3-dimensional Boolean operations in 3DS Max.
Creating a Builing
Creating a Building
This is a tutorial for creating buildings in 3ds max and only applies to version 6. In this tutorial I will show you how to create a simple building. Using the tools covered in this tutorial, you will be able to easily animate a maze type game environment.
Bullet Time Effect
Bullet Time Effect
I've made this tutorial to show you a method for making the bullet-time effect from The Matrix. The idea is to freeze a complicated animation ( in your case an exploading teapot ) but the camera must move aroud the frozen explosion. The main problem doing this in 3D Studio Max for me is that I don't know how to freeze the explosion. But I've found other solution for this: I've made-it in 3D Studio Max exactly like the bullet-time from The Matrix was created: I've created some cameras around the animation and then I've created one image of a wanted frame from each camera.
BMW Z3
BMW Z3
When the Z3 was introduced back in 1996 many were shocked by the aggressive styling of this German 2-seater. Everybody thought then that the Z3 is a very beautiful car to say the least.
C
Caustics
Caustics
"Caustics" is the term for the light patterns caused by light refracting through a glass object. For example, take a clear glass of water and set it out in the sunlight. The bright streaks and patterns you see are caustics. 3ds max 6 now comes with Mental Ray. Mental Ray is a renderer that can calculate photons, creating Global Illumination and Caustics lighting, which will be explained in this tutorial. This tutorial mainly focuses on refractive caustics caused by light going through an object. There is also reflective caustics, such as the light bouncing off of shiny things. For this tutorial, you will need: 3ds max & Mental Ray (comes with 3ds max 6).
Chains
Chains
Use the same technique to make both tentacles or chains. In a nutshell, I created an object, repeated it several times in a row, then used path deform to bend it to the shape of a spline. For this example, I will use a chain link. The first step, create a chain link by making a torus (seg 20), then rotate it 9 degrees. The reason I rotate it is due to the next step, I use Edit Mesh, choose all the vertexes on one side of the torus, and pull them to the right, to make the elongation of the link. To do this, I needed to rotate the torus so there were no vertexes on the North-South axis. The formula I used was 360degrees divided by number of segments divided by 2 is the number of degrees to rotate it.
Cloning
Cloning
Cloning and the Xform Modifier (Daisy) We will be making a couple of flowers which blow in the wind.
Cloads
Clouds
After you are through with this tutorial you will know how to create realistic clouds with volume fog. Volume clouds are processor intensive when rendering. This file can be downloaded at the bottom of the page.
Compositing a 3D Render
Compositing a 3D Render
This is a very simple tutorial demonstrating how to take 2D video footage and composite a 3D animated object in the scene. I'm not going to go into every specific MAX feature and option used, Instead I'll be concentrating more on the actual process and flow of work and files.
Compositing Camera Matching
Compositing Camera Matching
This tutorial essentially covers creating all the geometry that’s in a photo and matching up the camera to the photo along with using camera map and other useful max tools to make a complex 3D scene.
Compositing Debris Flying at Screen
Compositing
Debris Flying at Screen
Lets say you wanted to make an explosion, blowing an object up and making debris fly at the screen, of course rather than using CG fire which a lot of the time looks, well... CG. You might want to use stock footage, video footage of fire which you can overlay into your 3D scene making the explosion look a lot more realistic.
Compositing a Crash
Compositing a Crash
The idea was to have a ball roll down the hill and crash into the rock statue knocking it to pieces like a bowling ball striking down a bowling pin (but this shatters into rocky debris). I wanted this to be a one night project, the effect was simple and I didn't see why it would take more than a few hours to make.
Compositing Pyrotechnics
Compositing Pyrotechnics
The idea was to have a ball roll down the hill and crash into the rock statue knocking it to pieces like a bowling ball striking down a bowling pin (but this shatters into rocky debris). I wanted this to be a one night project, the effect was simple and I didn't see why it would take more than a few hours to make.
Glass Crystal Tutorial
Crystal
This tutorials will show you how to get a really cool glass-crystal effect.
Infinitee Designs
Infinitee Designs Infinitee Designs Infinitee Designs

Infinitee Designs Infinitee Designs Infinitee Designs
Infinitee Designs

# | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

Infinitee Designs
Infinitee Designs Infinitee Designs Infinitee Designs

Infinitee Designs Infinitee Designs Infinitee Designs
Infinitee Designs
 Highly Recommended  
3D Commune

My galleries at 3D Commune

2D | Bryce | Maya | Poser | Photoshop

Autodesk

CG Architect

Highend 3D

Renderosity

Click here to see my gallery at Renderosity

tutorials

 

CG Channel

My CG Channel Gallery

CG Society
My CG Society Portfolio

Infinitee Designs
Infinitee Designs Infinitee Designs Infinitee Designs

Submit a Tutorial: To suggest your tutorial for addition to these pages - "Add a Tutorial"

 

Previous Galleries Next

Home | Bio | 2D Artwork | 3D Graphics | Galleries | Free Downloads | Free Wallpaper | Cool Stuff | Prints | Search | Links
Web Design | Sites by Us | T-shirts | Tie Dyes | Nudes | Shop | Add URL | US Art Schools | Intl. Art Schools | Awards | Contact
Services | Site Map | Link To Us | Send Card | Portraits | Fun Stuff | Tutorials | Artist of the Month | Archived News | Publications

Infinitee Designs 10 Ocean Drive Rehoboth Beach, Delaware (302) 934-6994

All content © Infinitee Designs - Ralph Manis 1998 - 2008. Unauthorized use prohibited. Contact | Privacy Policy | Terms & Conditions. Valid HTML 4.01 Transitional  Valid CSS!