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Infinitee Designs 3D Studio Max Tutorials J-Q Infinitee Designs
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Infinitee Designs

3D Studio Max Tutorials-3D Studio Max modeling & rendering tutorials, animation, tips, tricks, Websites, resources, plug-ins, models, meshes, textures, animation, education, lessons & training.

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J
Modeling Joan of Arc
Modeling Joan of Arc
A very extensive tutorial that includes creating a character from A to Z, modeling, textures and skinning. Image Templates provided. Tutorial by Michel Roger.
K
Create Karamenods Cell (slime)
Karamenods Cell
Create Karamenods Cell (slime) This tutorial learns you how to make Karamendos cell (slime). This is a very simple, step by step tutorial for beginners and intermediate 3ds Max users. There is three chapter : 1. Modeling 2. Materials 3. Light
Kitchen Sink
Kitchen Sink
Modeling and texturing a stainless steel kitchen sink. Page goes to a ink is to a PDF download.
L
LCD Monitor
LCD Monitor
This tutorial will show you how to model an LCD monitor in 3D Studio Max using basic box modeling techniques. This tutorial is suitable for beginners and shows exactly how to perform each step.
ACFF 2
Lighting
3DS Max 5 has new Advanced Lighting features such as the Light Tracer. In this exercise, you’ll use a Skylight and Light Tracer to add realism to an outdoor scene. This is an intermediate level tutorial. You should be familiar with standard lights and shadows in 3ds max before doing this exercise.
Lightning
Lightning
Detailed tutorial about creating lightning. Making some lightning can be useful to simulate storms, electric arcs, ect... Sure you can also add some sparks, smoke, rain and a lot of things for a more realistic effect. To make this lightning you'll need the Lightning Digimation Plug-in and the glow Video post plug-in. With of these two plug-ins we can create this picture.
Lip Sync
Lip Sync
Lip sync is the art of taking a prerecorded track of dialogue, and making a character appear to speak it. This involves figuring out the timings of the speech (breakdown) as well as the actual animating of the lips/mouth. In addition making the actual setup or mouth phonemes needed can also be considered a part of the entire Lip Sync process for 3D.
Lofting
Lofting
Lofting is one of the most useful features in 3DStuidio MAX. You can think of it as pulling one shape along another shape. Extrusion, for example, is just lofting in a straight line.
Lotus Elise Mk1
Lotus Elise Mk1
You will see that in this tutorial I used edit mesh for most of the time, but if you have 3dsmax 5 or 3dsmax 4 with mesh tools, I suggest that you use editable poly since it has some features that makes your modeling a lot easier (like selecting entire edge loops). Also insted of using slice modifier you can use quick slice or just "cut" from editable poly.
M
Mazda RX8
Mazda RX8
Starting out with the setup of your chosen blueprints, I´ve decided to make the "Mazda RX8" and I found the blueprints at www.onnovanbram.com who has an wide range of car blueprints.
Multi/Sub-Object Material
Multi/Sub-Object Material
Multi/Sub-Object Material allows you to apply many different materials to one object at the same time, based on what is called Material ID that you assign to certain polygons of your object, that's what we're going to do now. The object I've used to make this tutorial is a sword that I've box modeled and meshsmothed.
Multiple Texture Mapping
Multiple Texture Mapping
Blend material and multiple object texture mappings. An example of two spheres, one using normal spherical mapping and the other using multiple mappings. The stretching problem is clearly visible on the polar region of the sphere on the left, while the sphere on the right although oriented in exactly the same position shows no stretching.
N
Necklace 2 Hearts
Necklace 2 Hearts
This is a simple tutorial that will teach you how to build a necklace with 2 hearts. The techniques that will be used are edit mesh and mesh smooth.
Nuclear Explosion
Nuclear Explosion
After releasing the student short movie : Indigen, Julien VANHOENACKER received alot of questions about how he made the explosions. Here is a small tutorial to help you make animated gaz explosion effects in a few easy steps using 3D Studio Max 4 without any plug-ins. The tutorial assumes you already have the necessary basic common knowledge of 3D Studio Max, and doesn't enter into teadious explanation.
O
Realistic Orange
Orange
Creating a Photo-Realistic Orange using the Material Editor and Lofting. The purpose of this tutorial is to give you an understanding of lighting and texturing as well as a basic understanding of some lofting techniques. I can't stress enough about how important lighting and texturing is when modeling. These two things determine what your picture looks like. Will it look cartoony, or realistic? There aren't many tricks to texturing and lighting.
P
Phaser Fire
Phaser Fire
Phaser Fire with 3D Studio Max 2. No plugins are needed for this tutorial as it uses the built-in Lens effect Glow filter.
Photon Torpedoes
Photon Torpedoes
Making Photon Torpedoes by Mike Wright. Making a good photon torpedo-like effect is much less difficult than it looks. Some very simple geometry and a little fiddling with lens flares is all it takes, and Mike Wright has layed out all the steps you need. Please note that this tutorial refers specifically to the Superglo plugin from MetaMAX Productions, which can be obtained from our plugins page.
Previewer
Previewer
Creating a simple previewer with MXS. When making a MaxScript you have an option to make a script with an interface or just a script that will automate a sequence of events. In this tutorial I will be showing you how to design an interface script that will allow you to preview your scenes quickly. Previewers are good for doing motion checks, checking lighting, or whatever you may want to use it for.
Q
 
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