Jack 3D Character
Jack 3D Character – Autodesk Maya 3D character development just for the fun of it! Modeled, textured and rendered with Maya 2011. The eyes were made following this great tutorial by John Aurthur Mercader – Basic Eye setup in Maya. Textures for shaders created with Adobe Photoshop of course.
- Artist: Ralph Hawke Manis
- Date: c. 2015
- Medium: Maya 3D Digital Computer Graphic
- Dimensions: 24″ x 36″ 300DPI
- Location: Rehoboth Beach, Delaware
System specs: Water cooled Intel Core i7-5820K Haswell-E 6-Core 3.3GHz | 32 Gigs DDR4 RAM | 64-bit OS | GeForce GTX 970 4GB 256-Bit Dual Monitor