Thorr range of motion test of old rigged 3D character model development video from late 2017. Character has since been completely rebuilt and fully rigged with squash and stretch methods.
- Artist: Ralph Hawke Manis
- Date: Circa 2017
- Medium: 3D model and animation
- Software: Autodesk Maya
- Dimensions: Variable
- Location: Rehoboth Beach, Delaware
System specs: Water cooled Intel Core i7-5820K Haswell-E 6-Core 3.3GHz | 32 Gigs DDR4 RAM | 64-bit OS | GeForce GTX 970 4GB 256-Bit Dual Monitor