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Thorr Range of Motion Test

Thorr range of motion test of old rigged 3D character model development video from late 2017. Character has since been completely rebuilt and fully rigged with squash and stretch methods.


Artwork information:
  • Artist: Ralph Hawke Manis
  • Date: Circa 2017
  • Medium: 3D model and animation
  • Software: Autodesk Maya
  • Dimensions: Variable
  • Location: Rehoboth Beach, Delaware


System specs: Water cooled Intel Core i7-5820K Haswell-E 6-Core 3.3GHz | 32 Gigs DDR4 RAM | 64-bit OS | GeForce GTX 970 4GB 256-Bit Dual Monitor


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