I am starting from the beginning again with my male humanoid character and I got to part 2 @ 4:23 when I noticed what appears to be a potential problem.
I am assuming that it is important to have the arm and leg joint chains centered where they meet the spine links but, when centered, my spine chain does not line up with the center of both the arm and leg unless I put a harsh curve on it. I and I have a strong feeling that this would not work well.
The question is, would it be better to create a clavicle joint at the shoulders to get the centering of the arms or reposition my geometry to catch the center of the spine ends?
I am also wondering about the center positioning of Emma’s spine in the display window compared to mine. Will this be a problem down the line? (See: Center line displayed in red).