Home » Angie 3D Portrait Tutorial & Digital Art Lessons 2
Angie 3D Portrait Tutorial & Digital Art Lessons 2
Creating the UV Maps and Painting Textures with Photoshop
The Photoshop Interface and some of the tools you will need.
Now comes the fun part. There are two basic ways to create textures for your 3D models. One way is to paint them and the other is to use high resolution scans or, photographs. We are going to utilize both of these techniques. If you do not have a high resolution camera or a scanner just paint everything. To use photographs either from a digital camera close up of someone’s face or, scanned from a photograph, always set the scan resolution to 300dpi to capture a high quality image.
*Tip: I do not recommend scanning images from print media as, you will pick up all the CMYK dot color seporations. But, if you must… When using scanned images from magazines, only use the covers of the magazines. The quality of the prints on the inside of most publications are not good enough for usable texture creation.
Open the UV Map in Photoshop
Deleting unused body parts.
1. Open Photoshop then: File > Open or (Ctrl+O) > UVMap.bmp
2. Click: Image > Image Size and in the pop up menu set Width = 2000, Height = 2000 at 72 pixels/inch.
3. Press Ctrl+0 that’s (Ctrl+Zero) to fit image on the screen.
4. Click > Image > Mode > RGB Color.
5. Since we are only concerned with the head neck and shoulders you can delete all of the body parts that will not be seen by using any of the selection tools like the “Lasso” With the background color set to white, select the body parts that are not needed and either delete or fill (Ctrl+Backspace) with white. Leaving all the parts of the body that will show up in your scene like the neck and chest, teeth, and eye lashes.
*Tip: NEVER move any of the body parts on the UV Map. If you do your images will not line up correctly when applied to your model.
Open scanned image or photograph-
1. File > Open (Ctrl+O) find and select image file. Use the “Lasso” or other selection tool to select the face in your image then copy (Ctrl+C) and paste (Ctrl+V) or drag with the “Move Tool” (V) over to the UV Map file. Set the opacity of the face image layer to around 78%. Ctrl+Click the face image layer in the layers palette to select it. Then press: Select > Transform Selection or (Ctrl+T) and hold down the Shift key (to constrain proportions) while you drag one of the “Resize Corners” until the eyes are as close as possible to the ones on the UV Map. Remember to reset the opacity back to 100% before saving.
*Tip: Try to line up the corners of the eyes and mouth of your image to the corresponding corners of the UV Map and don’t worry about the rest.
2. You may need to make separate copies of the lips and eyebrows to be able to position them precisely. If so, Use the “Lasso” to select and copy (Ctrl+C). Click the “New Layer” button on the bottom of the layers palette then paste (Ctrl+V) Double click the layer to select it and line up each part with the “Move Tool” Use the “Free Transform” (Ctrl+t) to resize or skew to the correct size.
*Tip: With the “Free Transform” tool if you hold down “Ctrl” you can pull one of the corners to skew on an angle.
3. Saving Face- Click the “New Layer” button and with the background color set to white, fill (Ctrl+Backspace) the layer. Drag the Face layer above this new white background layer in the Layers Palette so the face is on top of the white layer. Hide any visible layers buy clicking the Hide/Show Layer Eye so all you see is the face on a white background. Reset the opacity back to 100% before saving. Click File > Save As or (Shift+Ctrl+S) name the file Face.psd (save in .psd or .tif file format).
4. Repeat this process with the eye’s (keep left and right eye’s together) eye lashes, lips and teeth if they are visible in your image. The neck, chest and collars can be painted or photo overlaid together. Save each part in it’s own named file 2000×2000 at 72 pixels/inch. Close Photoshop.
*Tip: Create your eye’s, eye lashes, teeth and chest on separate layers. When you are ready to save a body part just hide the layers that you don’t want visible buy clicking the “Hide/Show Layer Eye” then File > Save As or (Shift+Ctrl+S)
Free Bryce 3D Materials Downloads – Multi use materials that can be applied to any object in Bryce 3D. Download, unzip and save to a folder of your choice. Open Bryce 3D, create an object and click “Ctrl+M” or the “M” in the attributes menu to open the “Material Lab” Click the arrow top right of the preview window to open the materials library. Click “User” then, the import link and find the desired material for import on your computer and select it and open. Click the check marks to apply to the object.
These materials are intended to aid in educating students and speed up projects for advanced users and production houses. They are for personal and or, commercial use and please, feel free to enhance them in any way you like. Anyone that would like to submit a material for the Bryce users community are welcome to do so by contacting me. Enjoy!
By downloading, you agree to the Free Downloads Agreement.
How to Use These Bryce 3D Materials
To use these free materials… After downloading, double click to unzip the file and then copy/paste file to the folder of your choice.
How To Import a Material into Bryce:
Open Bryce and create a simple default object.
Click “Ctrl+M” or the “M” on the attributes menu to open the “Material Lab”.
Click the down arrow next to the upper left hand window to open the materials library.
Click down arrow on the bottom left and select “User”.
Click the import link and find the desired material for import on your computer, select it and hit “Open”.
Click the check mark to load the material into the library.
To Apply a Material to an Object:
Open Bryce and create a simple default object or, open one of your own.
Click “Ctrl+M” or the “M” on the attributes menu to open the “Material Lab”
Click the down arrow next to the upper left hand window to open the materials library.
Click down arrow on the bottom left and select “User” library.
Click material to select it and hit the check mark to apply it.
You can then tweak it to your hearts desire. Click the check mark to apply to object.
These materials are free for personal and commercial use as long as you have fun with them and hopefully, learn more about 3D modeling, animation and special effects! Please let us know what you create, I would love to see what you do with them.
Enjoy,
Ralph Manis
Free Downloads Agreement
Infinitee Designs Free Downloads and Submissions Agreement
By downloading any of the 3D models, wallpaper, tutorials or, any other free stuff from the Infinitee Designs Website you and/or, your company explicitly agree with these following terms and conditions:
Infinitee Designs and all it’s content is copyrighted by Infinitee Designs and Ralph Manis, with the exception of the artist of the Month exhibits in which content is copyrighted the respective artists. All of the models, wallpaper, texture maps and free stuff available on the Infinitee Designs Website maybe used royalty free in your own work but, may not be redistributed, sold, used in part or, in whole for any commercially or, for profit related purposes of any kind without written permission.
If your are submitting your models and or, images for addition to the artist of the Month exhibits or, to be offered in our free stuff for artists section of the Infinitee Designs Website, you state that you are the true creator and copyright owner of the submitted material. Also, you and or, your company agree to willingly and fully grant Infinitee Designs the rights to distribute the submitted works without compensation with these same restrictions to the general public. Of course, you will retain all copyrights to your rightful submissions and will be given full credit as to ownership and not hold either Infinitee Designs or, Ralph Manis responsible for any misuse of your material.
Thank you for being and helping your fellow artists!
Ralph Manis
Infinitee Designs
How to Use These Free Maya 3D Models
How to Use These Free Maya 3D Models
To use these free models… After downloading, double click to unzip the file and then copy/paste file to any folder you desire.
Open Maya and hit: File > Import Option Box > Edit > Reset Settings > Import. Find the folder that you placed the model file into and select.
These models are free for personal use as long as you have fun with them and hopefully learn more about 3D modeling, animation and special effects! Whenever possible, please give credit to Infinitee Designs and a link to http://www.infinitee-designs.com is always appreciated. Please let me know what you create, I would love to see what you do with them.
Enjoy,
Ralph Manis
Infinitee Designs
Bryce Materials Lab
Open Bryce Materials Lab
Select Bryce Material
Load Actions
In the upper right hand corner of the Actions window, hit the down arrow and then, “Load Actions”
Actions Window
Select an action to activate it and run the action by clicking the “Play” arrow on the bottom of the Actions Window.