Graphic Artist Ralph Hawke Manis

Part 6 - Creating the 3D Butterfly's Legs with the Symmetrical Lattice and the Bryce 3D Terrain Editor

 

Setting up the Terrain Editor

Terrain Editor Setup
Terrain Editor Setup

 

1. With "Elevation" selected and highlighted, click the New button New Button.

2. Click the Grid button Grid Button and in the drop down menu select "512 - ultra fine.

3. Click the Down Arrow button Down Arrow just under the Grid button and in the drop down menu select "Solid", "Smooth" and "Keep Gradient"

 

Import Leg Alfa image and set depth

Importing Leg Alpha Image

Importing Leg Alpha Image

 

1. Select "Pictures" Above the first pictures window select "Load" then in the lower left corner select 'Copy"

2. In the second pictures window select "Paste"

3. Click and hold the bottom of the "Elevation Slider Bar" and drag it upwards to the middle of the scale and click the "Check Mark" Finish Check Mark.

4. Click the "View" arrow Arrow and select Camera View.

 

Positioning the Leg

1. Place cursor/pointer Cursor/Pointer over the right "X" axis, press and hold Ctrl., the "Rotate" icon will appear Rotate Icon now, still holding down Ctrl, drag to to the right to rotate it -79° so that it is facing the camera. Or, Click the "A" Object Attributes Button and in the "Object Attributes" pop up menu type -79 degrees in the Rotate X axis box (under the General tab). Click the Check Mark Finish Check Mark or press Enter.

2. Place cursor/pointer Cursor/Pointer over the top "Y" axis, press and hold Ctrl, the "Rotate" icon will appear Rotate Icon now, still holding down Ctrl, drag to to the right to rotate it 0° so that it is facing the camera. Or, Click the "A" Object Attributes Button and in the "Object Attributes" pop up menu type 0 degrees in the Rotate X axis box (under the General tab). Click the Check Mark Finish Check Mark or press Enter.

3. Click the "A" Object Attributes Button and in the "Object Attributes" pop up menu in the Object Name box type "Left Leg" and set the Size X: 5.76, Y: 0.38 and Z: 5.76. Click the Check Mark Finish Check Mark or press Enter.

4. Click the "Edit Family" button Edit Family directly underneath the "Objects Attributes" Object Attributes Button button and select a color for the Object and type in "Left Leg" to name the family color.

 

Lower Left Leg Object Attributes

Lower Left Leg Object Attributes

Lower Left Leg Attributes...

Origin X: -20.41, Y: 28.44 and Z: 21.51

Rotate X: -79, Y: 0 and Z: -31.50

Size X: 5.75, Y: 0.38 and Z: 5.76

 

Apply Above Attributes to the Leg Object

 

Duplicating and positioning Legs

1. With the left leg selected, press Ctrl+D to duplicate it.

2. Hold down the Alt key, click Cursor/Pointer and drag to the right to move the new leg up a little.

3. Click the "A" Object Attributes Button and in the "Object Attributes" pop up menu in the Object Name box type "Upper Left Leg" and set the Size X: 2.88, Y: 0.19 and Z: 2.88. Click the Check Mark Finish Check Mark or press Enter.

4. Click the "Edit Family" button Edit Family directly underneath the "Objects Attributes" Object Attributes Button button and select a color for the Object and type in "Upper Left Leg" to name the family color.

 

Upper Left Leg Object Attributes

Upper Left Leg Attributes

Upper Left Leg Object Attributes...

Origin X: 19.66, Y: 32.89 and Z: 21.59

Rotate X: -79, Y: 0 and Z: -31.50

Size X: 2.88, Y: 0.19 and Z: 2.88

 

Apply the Above Attributes to the Upper Left Leg

 

5. With the Upper Leg still selected, hold down Ctrl and click Cursor/Pointer the lower Left Leg. In the pop up window list, hold cursor Cursor/Pointer over the the Left Leg and while holding down Ctrl+Shift and click to select both legs together.

6. Once both legs are selected, hit the Group button Group Button,

7. Click the "A" Object Attributes Button and in the "Object Attributes" pop up menu in the Object Name box type "Left Legs"

 

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